- Planning is KEY
First Step:
- The paper edit (pre-visualisation) Storyboard + Script etc combined
- Show what shots are used where
- Shoot master shots first
- Paper edit will reference a separate storybaord with coded entries
- Allows all members to understand what you're working towards
Second Step:
- GET ORGANISED
- Media management
- Meta logging - log takes and review footage
Editing The Craft:
*In The Blink of an Eye* Walter Murch
Concepts:
- Rule of 6
Emotion - 51% of the time emotion motivated
Story - 23% does it advance the story
Rhythm 10% does it occur at a moment that is rhythmically intersting and right
Eye-trace 7% does it acknowledge point of interest
2D plane of screen 5% does it respect planarity
3D space of action 4% does it respect 3D continuity
Subjective over objective
- Don't worry it's only a movie
Brain buffering
Blinking makes the end of one moment
Hide cuts with blinking
Use emotion as a sign of when to cut
Edit Types:
- Matched action
- After action
- Before action
- Entrance/exit
- Foreground wipe
- Look off
- Dialogue referred (end scene of Dark Knight)
- Reaction
- Thought referred
- Visual Link (Beginning of Hook; more childish cut)
- Dialogue overlap
- Audio linked
- Loud sound (Indiana Jones plane explosion)
Only cut when there's purpose
This workshop was useful in helping better understand what we need to gather in production which n turn will determine what we have to work with in terms of what cuts we can use and how well we can hide them.
No comments:
Post a Comment