I recently watched the Studio Ghibli film Princess Mononoke by Hayao Miyazaki. It got me thinking of the context behind the film and the underlying meaning than just a war between humans and animals. This analysis that I've done has helped me understand how subtext is applied and in turn, helps me to decide on how I would do the same for my film idea.
- DVD Cover of Princess Mononoke
The subtext of Princess Mononoke ties in very closely to the context of the events that took place during the year of its release in 1997. It’s clear that the films overall themes do not just address feminism, but also a larger portion of the films theme is discussed through the struggle between humanism and the eco-system. It seems more than a coincidence that this film was released in Japan on 12th July 1997; only months before the Kyoto Protocol was due to take place in December of the same year. Whether or not it was the intention of director Hayao Miyazaki to address this context in his film; the visual subtext most definitely implicates it.
The first area of subtext used is the emphasis on the very small number of people that care for the environment in proportion from the people who don’t care and actually want to cut it down. This is represented by the affinity of the protagonist’s tribe; the Emishi people.
- Washington, et al, (1997: 22-23), The Art Of Princess Mononoke, VIZ Media, California
Colour and Tone:
One thing to notice is the art direction (one of Alex Buono’s seven ways to add subtext to a film). First off, the change in the saturation of colour indicates the mood and approach the film has on the relationship between humans and nature. The protagonist Ashitaka comes from a village that is at peace with the forest and respects the gods that rule over it; even in their rage and anger. Therefore, there is a lot of saturation and vibrancy in colour; green being the most dominant of them all.
- Washington, et al, (1997: 32-33), The Art Of Princess Mononoke, VIZ Media, California
Another thing to note is the affinity of tone in these scenes. The Emishi village, when viewed from the hill, perfectly blends into the green surroundings; this is another indicator of the Emishi people’s respect for the gods and the forest making them in harmony with nature. Miyazaki even said in an interview
“The Idea that the world is not just for humans, but for all life, and humans are allowed to live in a corner of the world.”*
- Washington, et al, (1997: 42), The Art Of Princess Mononoke, VIZ Media, California
Now compare these with when the protagonist ventures on his quest. Gradually as he travels away from his village, brown is introduced and the vibrancy of the colour green begins to fade. This is evident when he meets Jigo the monk in a town larger than his own village. The subtext here is that these humans are more concerned about survival and taking from the land to do so; rather than be concerned with primarily preserving the forest.
Take this even further into the story when Ashitaka arrives at Iron Town. The colour green is completely gone and there are more browns and grey. There is also affinity of tone in the darker regions of dynamic range. This is an outlook on the humans as the most negative relationship with the forest as these scenes from Iron Town; compared with those earlier with the Emishi people, are strongly contrasting.
In my opinion what Miyazaki is showing with visual subtext here is that there are only so many people in the world who recognise the importance of the environment whilst the rest of the world obsesses with taking its limited resources to wage war, politics and money. The size of Iron Town compared to the Emishi; and applying the visual subtext, indicates the uneven portion of people who care and don’t care about the damage that’s being done to the environment today.
Miyazaki's choice of animals for protecting the forest also bears notion of visual subtext by the semiotics it demonstrates. Choosing to use the boar tribe to launch an attack on the humans, instead of using the ape tribe or the wolf tribe, is subtext to the belief in Japanese culture that boar are considered to have
"direct ties to the Japanese god of fight...boars have regularly gone head-to-head with revered Japanese hunters. As a result, the Japanese associate the wild boar with aggression and the attacking spirit."** Thus, Miyazaki has reflected their significance in Japanese culture through the subtext quite literally through his choice of character conflict.
Costume Design:
- Washington, et al, (1997: 74-75), The Art Of Princess Mononoke, VIZ Media, California
Further visual subtext to the film is the design of San (Princess Mononoke). Her warrior mask and clothes are inspired from a certain period in Japanese history. As Miyazaki says
"if we search for a similarity for the female lead, she is in appearance not unlike a clay figurine from the Jōmon period (c. 12,000 BCE - 300 BCE)"***
- Washington, et al, (1997: 78-79), The Art Of Princess Mononoke, VIZ Media, California
The Jōmon are the earliest identifiable human civilisations in Japan's ancient history. In Jōmon culture, the pottery figurines they made were called "Dugo"; they represent human looking animal figurines and are believed to be associated with holy rituals and guarding the dead in the afterlife. The large eyes on the Dugo are believed to be associated with the "watchfulness" of the Jōmon people based on their security from their geographical position on the islands of Japan. *V
Putting this subtext into the film, San is much like what the Dugo figurine represents; the princess that guards the forest and its gods and spirits; and as her wolf mother Moro states "my poor, ugly, beautiful daughter is neither wolf, nor human." - Princess Mononoke (1997)
Further Context:
Miyazaki talks about why he made this film in the "forward" of The Art Of Princess Mononoke (1997: 12). He discusses that coming toward the end of the twentieth century, humanity is facing the "chaotic era of the twenty-first century". He mentions that he did not make the film to in an attempt to "solve the entire world's problems. There can never be a happy ending in the battle of humanity and ferocious gods." What I think he is referring to is humanity's struggle against the environmental issues that are still present today. He elaborates on this topic in another interview for Animerica (1999) when he says,“consider whether or not civilisation is doing well, as long as nature doesn’t become a constraint, I would have to say it’s diseased.” **V
Overall, I think the subtext of this film makes it a story about humanism and the environment that is split into three parts: The past; as shown by the subtext of the Jōmon figurines, the present; shown in the disproportionate ratio of humans that care and don't care about the forest gods, along with the depiction of Iron Town's industrial settlements, and a foreshadowing of the future as shown in the climax of the film where humans are left with no choices to make. As Miyazaki states, “Unless, we put ourselves in a place where we don’t know what to do and start from there, we cannot think about environmental issues or issues concerning nature.” ***V
- *** - Miyazaki, H, (1997: 12), The Art Of Princess Mononoke